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A list of rules for larps and tabletop! Unearthed by [livejournal.com profile] bluestocking in chitchat this evening...

1) Never split up the party.
2) Never split up the party.
3) Never split up the party. DO YOU SEE A PATTERN HERE?
4) Never get into the boat.
5) Never get out of the boat.
6) There IS NO rule 6!
7) No magic item is worth your life.
7)a) Some magic items are worth someone else's life
8) Never accept the power
9) Never step into the circle
10) Never step out of the circle

Date: 2012-05-16 02:01 am (UTC)
From: [identity profile] dunriver.livejournal.com


A correction on 7a:
Most magic items are worth someone elses life.

which leads to a corollary to rules 1, 2, and 3....
3a Never split up the party, (unless this puts you alone with the party member who has that magic item you've always wanted.)

Date: 2012-05-16 03:26 am (UTC)
From: [identity profile] lawbard.livejournal.com
I disagree! Because then you end up alone, separated from the party, after having shivved someone for your own benefit. How does that ALWAYS end in horror movies?

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